2015-2016 Catalog

MGD 167 Game Design I

Introduces students to game design from conceptual development and functionality, through production of a virtual world prototype. Students examine such things as character registration, in-betweens, inking and clean up used for creating real-time game environments. Storytelling and visual metaphor development are emphasized.

Credits

3

Notes

Recommended Preparation: Basic keyboarding, knowledge of an operating system and at least one multimedia software application